K89: Fuseki Revolution
How AI Has Changed Go
To Order
by Shibano Toramaru 9-dan
translated by John Power
Go-playing AI programs have changed the very nature of professional go. Since the emergence of AlphaGo in 2016, the conventional wisdom of go has been transformed. Opening patterns previously favored by professionals of all levels have lost popularity and some have disappeared altogether. Large moyos have lost out to the thoroughgoing preference of AI for actual territory and its skill at reducing moyos. Josekis have been transformed, with ‘standard’ moves disappearing and their place being taken by new techniques invented by AI. Even some moves that were previously considered taboo, as being crude or ineffective, have been reassessed by AI and have earned places in the standard repertory. In this book, Toramaru Shibano, one of the top players of his generation, gives his own take on the fuseki revolution. He focuses on changes in the contemporary way of thinking about go strategy, organizing his analysis under the following three main headings.

Chapter One: The reasons why popular openings declined
Chapter Two: Changes in conventional wisdom and new sets of values
Chapter Three: Revolutionary new josekis invented by AI

Shibano maintains an independent attitude about go theory and is not afraid to let us know where and why he sometimes disagrees with AI. In an appendix, Shibano gives his own recommendations on the tactics to use with openings like the sanrensei that still feature strongly in amateur go.

The writings of Shibano on which this book is based have been highly praised by John Fairbairn. His review can be read at: Fairbairn review

Available in early October.

K26: The Direction of Play To Order
by Kajiwara Takeo
Kajiwara is famous for his iconoclastic opinions on fuseki. In this book, this great go theorist lays down the basic principles of his opening theory. He emphasizes the importance of careful analysis beginning with the very first moves in order to determine the correct direction of play. He demonstrates that each stone has a life of its own, thus expressing the individuality of the player, and that the key to a powerful game is understanding the relationship between every stone and the overall position.

Independent review: bengozen.com

K33: The Chinese Opening To Order
by Kato Masao 9-dan
Because of its success rate in professional tournament go, the Chinese opening has been dubbed the ``sure-win strategy''. This book presents a complete analysis of this opening by one of its most successful practioners. Mastering and playing this opening in your games is bound to improve your winning percentage as well.

Independent review: bengozen.com

K70: The World of Chinese Go To Order
by Guo Juan 5-dan
Mouse stealing oil              Dredge up the moon from the seabed

Ghost with a big head        Golden chicken standing on one leg

Such were the problems set for young Chinese go students by their instructor during the 1970s and 80s when Guo Juan, who was to become a 5-dan professional, first attended go school at the age of 15. There she trained with many of the players who would become the top names on the international scene.

Sent away at nine with her family to a labor camp during the Cultural Revolution, Guo Juan relates how one day, while living in the midst of extreme deprivation, she

saw some people playing with stones, white and black . . . [on a board] made of wrapping paper. . . . "Oh, no!" "Zhe, zhe, zhe . . ." " No hope anymore." "Of course there is hope, you see that corner. . . ?" "Shut up!" The strongest player in the camp was Uncle Jiang, a colleague of my father and a math teacher in a university. But on the go board they called him Dragon Killer because he simply killed everybody. . . . Dragon Killer's job in the camp was to take care of the fire in the kitchen [and] I was his assistant. . . throwing coal into the oven [as] he was reading or telling me a little about go. . . . Three years later I was discovered by one of my teachers in elementary school. He was very happy to see a girl who knew how to play go.
Writing in a vividly engaging style with the anecdotal gusto of a natural storyteller, Guo Juan is bold-eyed and tart-tongued as she describes her experiences learning go in a prison camp and later studying to become a professional player in China, a distinction she achieved at 19.

Having lived in Holland for more than ten years, she is superbly qualified to convey to Western players the true flavor of the Chinese go world, as is amply demonstrated in this first book, The World of Chinese Go, offering readers her richly-textured views. Chapters are devoted to such Chinese superstars as Nie Weiping, Ma Xiaochun, Chen Zude, Chang Hao, and the great woman player Rui Naiwei. Detailed game analyses are presented along with trenchant and frequently amusing insights into individual characters and personalities. The book also discusses the fierce competition to become a professional and how those failing to make the grade enter the amateur go ranks and thus raise the level of amateur tournaments to near top professional standards.

No matter what your level of play -- whether you want to study games or are just looking for some compelling reading about go -- this book will prove irresistible. As Guo Juan observes: It is said that female players are more aggressive than men; they always try to make the game complicated and never stop fighting.
K69: Cosmic Go To Order
by Yang Huiren and Sangit Chatterjee
In a four-stone handicap game, when White approaches the corner star-point stone, Black's severest move is often a pincer. However, this leaves Black open to another approach move and kyu players often feel insecure about letting White get two moves in the corner. Cosmic Go shows you how to answer double-approach moves by playing on a grand scale and building thick positions facing the wide-open space in the center. Four joseki chapters are filled with more than 100 full-board problems which illustrate how to apply the many new josekis you will learn.